Streaming Audiobook - 2012
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Baker & Taylor
A second entry in the epic series that began with the best-selling Pathfinder continues the adventures of Rigg, who taps the power of his psychic abilities to explore secrets hidden by his late father while changing wrongful events from the past at the cost of his own future. By the best-selling author of Ender's Game.

& Taylor

To prevent the destruction of his planet, teenaged Rigg Sessamekesh, who can manipulate time, must assume more responsibility when he and others travel back 11,000 years to the arrival of human starships.

Simon and Schuster
From the author of Ender’s Game, the soon-to-be major motion picture!

A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls “an epic in the best sense.”

When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh—a machine shaped like a human, created to deceive—but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can’t yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can’t work together to alter the past, there will be no future.

The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.

Publisher: 2012
ISBN: 9781442414280
Branch Call Number: E-Book TEEN


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Sep 23, 2015

I am an MacCaffrey and Asimov fan so was pleasantly surprised by some new to me concepts in this time jumping men versus machines novel.

My comment on Pathfinder stands here, this book would have been better as 3-4 chapters at the end of Pathfinder. Ruins is an unnecessarily drawn out plot which adds little to characters' maturity. The adolescent bickering and 'discovery' of time travel talents as well as guessing if the computers are lying or not were not clever plot twists. I suspect that Orson Scott Card did not write this book, the writing style was unsophisticated and lacked subtly. Ruins ruined the Pathfinder story for me.

Oct 18, 2013

Ruins – Sequel to Pathfinder; a continuance of a story involving time travel. It is a very complicated novel and requires the reader to really focus while reading. However, it is a very interesting story. Highly recommended to my contemporaries; other teenage readers. Doctor-at-Bass! T. A.

Aug 31, 2013

I thought that it was pretty good, though a lot more complicated than book one. The whole "time travel" gets a lot more complicated, and with the facemasks... I could have done without them. There were a lot of long passages with his time travel explanations that were a little hard to pay attention to, but it was good.

Jul 12, 2013

MUST READ VOLUMES IN ORDER!! Otherwise confusing. Waiting for volume 3.

Jul 02, 2013

thiss book gets very intresting and the seconnd part at the beging of each chapter will make sence in the second book.

Mar 26, 2013

A deep, philosophical look into what it means to be human and how we judge and see others. The characters are complex, and the setting is realistic to an extreme. Great book and series.

Dec 21, 2012

I had such high hopes after finishing the Pathfinder(loved it!!), I couldn't wait to read this one. It was disappointing. And when I found myself almost falling asleep while reading this book under daylight, I knew it was time to put this down and find a new series.


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Oct 19, 2013

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Jul 02, 2013

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